> For the complete documentation index, see [llms.txt](https://lokagamers.gitbook.io/rowiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lokagamers.gitbook.io/rowiki/unique-feature/rebalanced-sealed-card/loka-sealed-card-encyclopedia.md).

# Loka Sealed Card Encyclopedia

Use this page to check published Sealed MVP Card entries and their server versions.

Each entry lists the original effect, the upgraded version, and the published LokaGamers version.

### Quick navigation

Use these links to jump to each card entry.

**Color:**

* 🟥 Weapon
* 🟪 Headgear
* 🟦 Armor
* 🟨 Shield
* 🟫 Footgear

**By slot:**

* **🟥 Weapon**
  * [🟥 Doppelganger](#loka-sealed-doppelganger-card)
  * [🟥 Dracula](#loka-sealed-dracula-card)
  * [🟥 Incantation Samurai](#loka-sealed-incantation-samurai-card)
  * [🟥 Phreeoni](#loka-sealed-phreeoni-card)
  * [🟥 Stormy Knight](#loka-sealed-stormy-knight-card)
  * [🟥 Turtle General](#loka-sealed-turtle-general-card)
* **🟪 Headgear**
  * [🟪 Bacsojin](#loka-sealed-bacsojin-card)
  * [🟪 Evil Snake Lord](#loka-sealed-evil-snake-lord-card)
  * [🟪 Mistress](#loka-sealed-mistress-card)
  * [🟪 Orc Hero](#loka-sealed-orc-hero-card)
  * [🟪 Pharaoh](#loka-sealed-pharaoh-card)
* **🟦 Armor**
  * [🟦 Hatii](#loka-sealed-hatii-card)
  * [🟦 Orc Lord](#loka-sealed-orc-lord-card)
  * [🟦 Tao Gunka](#loka-sealed-tao-gunka-card)
* **🟨 Shield**
  * [🟨 Maya](#loka-sealed-maya-card)
* **🟫 Footgear**
  * [🟫 Amon Ra](#loka-sealed-amon-ra-card)
  * [🟫 Dark Lord](#loka-sealed-dark-lord-card)
  * [🟫 Eddga](#loka-sealed-eddga-card)
  * [🟫 Moonlight Flower](#loka-sealed-moonlight-flower-card)

### Version status

Use these labels across all card entries.

* **Original Sealed Card Effect** — the base sealed card reference
* **Original MVP Card Effect** — the base MVP card reference
* **Lokagamers Sealed Card \[V1]** — the current rebalanced server version
* **LokaGamers V2, V3, and V4** — reserved for future updates <sup><sub>\[coming soon...]<sub></sup>

{% hint style="info" %}
Only **Lokagamers Sealed Card \[V1]** is published right now.

**V2**, **V3**, and **V4** are still `TBD`.

When a new version is released, it will be added to the same card entry.
{% endhint %}

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Amon Ra Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/OkSRowqQrnfcNwIvRbyE" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Shoes`

<mark style="color:purple;">**Effect theme**</mark>: Half Protection

This card gives balanced stats and defensive auto-cast utility.

The LokaGamers version adds flat defense, lowers the INT requirement, and shifts the refine bonus to an earlier milestone.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* **All Stats:** `+1`
* **Auto-cast:** `1.5%` chance to cast **Level 5 Kyrie Eleison** when receiving physical damage

**Extra conditions**

* **Base INT ≥ 99:** auto-cast chance increases to `5%`
* **Refine +15 or higher:** auto-casts **Level 8 Kyrie Eleison** instead
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* **All Stats:** `+1`
* **Auto-cast:** `3%` chance to cast **Level 10 Kyrie Eleison** on yourself when receiving physical attacks

**Extra condition**

* **Base INT ≥ 99:** auto-cast chance increases to `10%`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **DEF:** `+2`
* **MDEF:** `+3`
* **All Stats:** `+1`
* **Auto-cast:** `2%` chance to cast **Level 5 Kyrie Eleison** when receiving physical damage

**Extra conditions**

* **Base INT ≥ 90:** auto-cast chance increases from `2%` to `4%`
* **Refine +7 or higher:** additional **All Stats +1**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is easier to build around.

It adds defense, lowers the INT check, and unlocks the refine bonus earlier.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Bacsojin Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/Vi7iZJ9ORuwyij1owAVT" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Headgear`

<mark style="color:purple;">**Effect theme**</mark>: Half Life Stream

This card improves healing output and adds a tradeoff through higher SP use.

The LokaGamers version leans harder into support utility with INT scaling, cast delay reduction, potion healing, and Sanctuary auto-cast.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* **Heal, Sanctuary, and Potion Pitcher effectiveness:** `+15%`
* **SP consumption:** `+30%`

**Extra condition**

* **Refine +15 or higher:** additional `+10%` effectiveness and `+20%` more SP consumption
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* **Healing skill effectiveness:** `+30%`
* **SP consumption:** `+15%`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **INT:** `+1`
* **Soft MDEF from INT:** `+2%`
* **Healing skill recovery power:** `+19%`
* **SP consumption when using skills:** `+25%`

**Extra conditions**

* **Refine +7 or higher:** **Soft DEF from VIT +2%**
* **Refine +7 or higher:** **Heal** cast delay reduced from `1` to `0.8` second
* **Refine +7 or higher:** **White Potion** healing effectiveness `+10%`
* **Refine +7 or higher:** `1%` chance to auto-cast **Level 7 Sanctuary** on the target when using **Heal**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is more specialized for healer builds.

It boosts recovery, improves defensive stat scaling, and adds utility at `+7`.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Dark Lord Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/hSqbkV1rhECBC0o4Uhur" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Footgear`

<mark style="color:purple;">**Effect theme**</mark>: Half Doom

This card adds offensive auto-cast pressure when taking physical hits.

The LokaGamers version adds lighter HP and SP boosts, small cast support, and stronger synergy with **Dark Illusion Card**.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* Random chance to auto-cast **Level 5 Meteor Storm** when receiving physical damage

**Combo effect**

* **With Dark Illusion Card:** **Max HP +10%** and **Max SP +10%**

**Extra condition**

* **Refine +15 or higher:** additional **Max HP +5%** and **Max SP +5%**
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* **10%** chance to auto-cast **Level 5 Meteor Storm** on an enemy when receiving physical attacks

**Combo effect**

* **With Dark Illusion Card:** **Max HP +20%** and **Max SP +20%**
* **With Dark Illusion Card:** additional **10% variable cast time reduction**
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **5%** chance to auto-cast **Level 5 Meteor Storm** when receiving physical damage
* **Max HP:** `+2%`
* **Max SP:** `+2%`
* **Variable cast time:** `-2%`

**Combo effect**

* **With Dark Illusion Card:** **VIT +1**
* **With Dark Illusion Card:** removes the previous **Max HP** and **Max SP -10%** penalty
* **With Dark Illusion Card:** variable cast time reduction becomes `12%`

**Extra conditions**

* **Refine +7 or higher:** **INT +1**
* **Refine +7 or higher:** additional **Max HP +2%**
* **Refine +7 or higher:** additional **Max SP +2%**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is more flexible than the original.

It keeps the Meteor Storm trigger, adds small sustain stats, and gives extra value through combo and refine bonuses.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Doppelganger Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/ztWFTtrzB3ytjTJJZ1Yg" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Weapon`

<mark style="color:purple;">**Effect theme**</mark>: Half Berserk

This card focuses on attack speed and basic combat tempo.

The LokaGamers version turns a simple ASPD effect into a more complete AGI-based weapon card.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* **After-attack delay:** `-3%`
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Enables faster **Attack Speed** while the compounded weapon is equipped
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **AGI:** `+2`
* **ASPD:** `+8%`
* **HIT:** `+5`

**Extra conditions**

* **Refine +7 or higher:** **FLEE +10**
* **Refine +7 or higher:** **Perfect Dodge +5**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is much stronger for AGI builds.

It adds speed, accuracy, and evasion in one weapon slot.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Dracula Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/5HjKKQHKdORLD0ucvZH2" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Weapon`

<mark style="color:purple;">**Effect theme**</mark>: Half Spiritual

This card focuses on SP sustain during combat.

The LokaGamers version pushes the effect further with stronger SP drain, enemy SP reduction, and extra SP support at higher refine.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* `5%` chance to recover `5%` of inflicted damage as **SP** when attacking

**Extra condition**

* **Refine +15 or higher:** recovery rate increases to `7%`
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* `10%` chance to gain `5%` of inflicted damage as **SP** with each attack
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* `7%` chance to drain `7%` of inflicted damage as **SP** when attacking
* `7%` chance to reduce the target's **SP** by `7%` when attacking

**Extra conditions**

* **Refine +7 or higher:** **Max SP +10%**
* **Refine +7 or higher:** **SP Recovery +20%**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is stronger for SP-heavy builds.

It improves sustain in long fights and adds pressure against enemies with large SP pools.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Eddga Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/yuSbn0NUVi4ParGNZof2" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Shoes`

<mark style="color:purple;">**Effect theme**</mark>: Half Bearer's

This card gives permanent Endure utility.

The LokaGamers version removes the heavy HP penalty and shifts the value into MDEF and SP support.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* Grants permanent **Level 1 Endure**
* **Max HP:** `-50%`

**Extra condition**

* **Refine +15 or higher:** **Max HP** penalty changes to `-35%`
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Enables **Endure** while the compounded footgear is equipped
* **Max HP:** `-25%`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **MDEF:** `+8`
* Grants permanent **Level 1 Endure**

**Extra conditions**

* **Refine +7 or higher:** additional **MDEF +2**
* **Refine +7 or higher:** **Max SP +5%**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is safer and easier to use.

It keeps permanent Endure without the HP drawback and adds solid defensive value.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Evil Snake Lord Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/PNXaP8UiEb1ZGZZg6m1z" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Headgear`

<mark style="color:purple;">**Effect theme**</mark>: Half Curse Lift

This card supports INT builds and status resistance.

The LokaGamers version adds more INT and offensive Silence utility.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* **INT:** `+3`
* `50%` resistance to **Blind** and **Curse**

**Extra condition**

* **Refine +15 or higher:** **Blind** and **Curse** resistance increases to `75%`
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* **INT:** `+3`
* Grants immunity to **Blind** and **Curse**
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **INT:** `+4`
* `50%` tolerance to **Blind** and **Curse**
* `4%` chance to inflict **Silence** when attacking

**Extra conditions**

* **Refine +7 or higher:** additional `+10%` tolerance to **Blind** and **Curse**
* **Refine +7 or higher:** additional `+2%` chance to inflict **Silence**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is better for hybrid control builds.

It keeps status protection and adds extra pressure through Silence.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Hatii Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/uPBZWI4mHdM8bO0gzIvg" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Armor`

<mark style="color:purple;">**Effect theme**</mark>: Half Arctic

This card is built around freeze resistance and retaliation.

The LokaGamers version adds water reduction, Frozen resistance, and better defensive scaling at `+7`.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* `25%` chance to inflict **Frozen** on the attacker when receiving physical attacks

**Extra condition**

* **Refine +15 or higher:** chance to inflict **Frozen** increases to `40%`
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* `50%` chance to auto-cast **Freeze** on an enemy when receiving physical attacks

**Combo effect**

* **With Hatii Babe Card:** **Frost Diver** chance increases to `30%`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* Reduces **Water** property damage by `20%`
* Increases resistance to **Frozen** by `20%`
* `20%` chance to inflict **Frozen** on the attacker when receiving physical damage

**Extra conditions**

* **Refine +7 or higher:** **Soft DEF from VIT +2%**
* **Refine +7 or higher:** **Hard DEF from equipment +2%**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is more defensive and consistent.

It trades a higher proc ceiling for broader protection and armor scaling.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Incantation Samurai Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/Tbj0MorvQG4hdhRjRlMs" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Weapon`

<mark style="color:purple;">**Effect theme**</mark>: Half Bloodlust

This card trades sustain for strong defense piercing.

The LokaGamers version keeps the drawback but spreads the value across PvE, PvP, ASPD, and movement speed.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* Ignores `100%` of normal monster physical defense
* Disables natural HP regeneration
* Drains `888 HP` every `5` seconds
* Decreases HP by `999` when equipped

**Extra condition**

* **Refine +15 or higher:** drains `777 HP` every `8` seconds instead
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Ignores normal monster defense when attacking
* Reduces natural HP recovery by `100%`
* Drains `666 HP` every `10` seconds
* Drains `999 HP` when the weapon is unequipped
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **STR:** `+2`
* Ignores `50%` **Hard DEF** of players and normal-class monsters on physical attacks
* Ignores `50%` **MDEF** of players and normal-class monsters on physical attacks
* **HP Recovery:** `-100%`
* Drains `66 HP` every `1` second
* Drains `66%` **Max HP** when the compounded item is unequipped
* The drain effect will not cause death

**Extra conditions**

* **Refine +7 or higher:** ignores additional `10%` DEF of guardian-class monsters on physical attacks
* **Refine +7 or higher:** **ASPD +2%**
* **Refine +7 or higher:** **Movement Speed +2%**
* **Movement Speed Add** can be stacked
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is much broader in scope.

It gives mixed defense piercing and mobility, but still demands HP management.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Maya Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/KPfwkWaP7qemyJuHXxZQ" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Shield`

<mark style="color:purple;">**Effect theme**</mark>: Half Reflect

This card is built for magic reflection.

The LokaGamers version adds MATK, stronger utility with **Maya Purple Card**, and a modest refine upgrade.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* `15%` chance to reflect single-target magic received by the user

**Extra condition**

* **Refine +15 or higher:** reflection chance increases to `30%`
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Reflects single-target magic back to the caster with a `50%` success chance
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **MATK:** `+5`
* `20%` chance to reflect single-target magic spell damage that does not target the ground
* Reflection triggers before the enemy launches the spell

**Combo effect**

* **With Maya Purple Card:** auto-casts **Level 1 Heaven's Drive** on self when using **First Aid**

**Extra conditions**

* **Refine +7 or higher:** **MDEF +2**
* **Refine +7 or higher:** reflection chance increases from `20%` to `25%`
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version adds more utility than raw reflection chance.

It fits magic counter builds that also want a small offensive bonus.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Mistress Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/BuKDDcGlpcNoQWKuyjZG" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Headgear`

<mark style="color:purple;">**Effect theme**</mark>: Half Gemstone

This card removes gemstone costs at the price of higher SP usage.

The LokaGamers version keeps that core effect and adds INT, cast support, and **Jupiter Thunder** access.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* Nullifies the **Gemstone** requirement of certain skills
* **SP consumption:** `+50%`

**Extra condition**

* **Refine +15 or higher:** reduces the SP penalty by `15%`, for a net `+35%` SP cost
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Nullifies the **Gemstone** requirement of certain spells
* **SP consumption when using skills:** `+25%`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **INT:** `+1`
* Enables use of **Level 1 Jupiter Thunder**
* Nullifies the **Gemstone** requirement of certain skills
* **SP consumption when using skills:** `+50%`
* **Variable cast time:** `-2%`

**Extra conditions**

* **Refine +7 or higher:** SP consumption penalty changes from `+50%` to `+45%`
* **Refine +7 or higher:** variable cast time reduction increases from `2%` to `4%`
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is more caster-focused.

It keeps the classic gemstone utility and adds a small amount of extra casting value.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Moonlight Flower Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/pa1EOWRVGibS8cH3McNS" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Footgear`

<mark style="color:purple;">**Effect theme**</mark>: Half Hasty

This card is built around speed and mobility.

The LokaGamers version adds AGI, FLEE, movement speed, and a light offensive proc.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* Enables use of **Level 1 Increase Agility**

**Extra condition**

* **Refine +15 or higher:** enables use of **Level 5 Increase Agility**
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Enables faster **Movement Speed** while the compounded footgear is equipped
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **AGI:** `+2`
* **FLEE:** `+8`
* **Movement Speed:** `+27%`
* `2%` chance to auto-cast **Level 4 Mammonite** when attacking

**Extra conditions**

* **Refine +7 or higher:** additional **FLEE +4**
* **Refine +7 or higher:** **Movement Speed +2%**
* **Movement Speed Add** can be stacked
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is stronger for mobility-focused builds.

It offers fast movement, extra evasion, and a small attack proc in one slot.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Orc Hero Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/80VAq6jzSnJpWQ17qfqn" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Headgear`

<mark style="color:purple;">**Effect theme**</mark>: Half Neutral

This card focuses on VIT and Stun resistance.

The LokaGamers version lowers the VIT bonus but keeps strong anti-Stun utility.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* **VIT:** `+3`
* Increases resistance to **Stun** by `40%`

**Extra condition**

* **Refine +15 or higher:** additional `+20%` resistance to **Stun**
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Grants immunity to **Stun**
* **VIT:** `+3`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **VIT:** `+1`
* Increases resistance to **Stun** by `50%`

**Extra condition**

* **Refine +7 or higher:** **Stun** resistance increases from `50%` to `65%`
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is simpler and more restrained.

It gives reliable anti-Stun value without pushing full immunity.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Orc Lord Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/Y2lwx1lT0dTL1uodR63n" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Armor`

<mark style="color:purple;">**Effect theme**</mark>: Half Mirror

This card reflects incoming physical damage.

The LokaGamers version expands the effect with a ranged reflect combo and light stat support.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* Reflects `15%` of melee physical damage back to the attacker

**Extra condition**

* **Refine +15 or higher:** reflection increases to `25%`
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Reflects `30%` of all physical melee damage back to the enemy
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **VIT:** `+1`
* Reflects `20%` of received melee damage back to the enemy

**Combo effect**

* **With Orc Archer Card:** reflects `10%` of received ranged damage back to the enemy

**Extra conditions**

* **Refine +7 or higher:** **STR +1**
* **Refine +7 or higher:** **Max HP +1%**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version supports reflect builds without overcommitting.

It adds melee reflection by default and unlocks ranged reflection through combo.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Pharaoh Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/Sl4B0EHvNfMfePCyAqv1" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Headgear`

<mark style="color:purple;">**Effect theme**</mark>: Half Kirin

This card reduces SP costs across all skills.

The LokaGamers version improves the SP reduction and adds small stat utility at `+7`.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* Reduces **SP** cost of skills by `15%`
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Reduces **SP** consumption of skills by `30%`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **INT:** `+1`
* Reduces **SP** consumption of all skills by `20%`

**Extra conditions**

* **Refine +7 or higher:** **VIT +1**
* **Refine +7 or higher:** **MATK +6**
* **Refine +7 or higher:** increases **Honey** HP and SP recovery effectiveness by `10%`
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is practical for sustain-heavy casters.

It keeps a strong SP discount and adds a bit of bulk and MATK.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Phreeoni Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/3ELhkh11wKNIa3gH2Aka" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Weapon`

<mark style="color:purple;">**Effect theme**</mark>: Half Perfect

This card focuses on accuracy.

The LokaGamers version adds DEX and scales into even more stable hit performance at `+7`.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* **HIT:** `+50`

**Extra condition**

* **Refine +15 or higher:** additional **HIT +25**
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* **HIT:** `+100`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **DEX:** `+2`
* **HIT:** `+60`

**Extra conditions**

* **Refine +7 or higher:** **HIT Rate +10%**
* **Refine +7 or higher:** **Perfect HIT +5%**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version favors consistency over raw flat HIT.

It helps builds that want both stat scaling and better hit reliability.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Stormy Knight Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/8ZWLAlT9UZMgaEFmDd22" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Weapon`

<mark style="color:purple;">**Effect theme**</mark>: Half Storm-Bringer

This card mixes offensive auto-casts with Frozen infliction.

The LokaGamers version splits the effect between melee and ranged attacks and adds more value for hybrid builds.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* Random chance to auto-cast **Level 1 Storm Gust** on the enemy when dealing physical damage
* Physical attacks have a `10%` chance to inflict **Freezing**

**Extra condition**

* **Refine +15 or higher:** higher chance to inflict **Freezing**
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* `2%` chance to auto-cast **Level 1 Storm Gust** on the enemy when attacking
* `20%` chance to inflict **Freezing** when attacking
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **STR:** `+1`
* **MATK:** `+5`
* `1%` chance to auto-cast **Level 2 Storm Gust** on melee physical attacks
* `0.5%` chance to auto-cast **Level 1 Storm Gust** on ranged physical attacks
* `10%` chance to inflict **Frozen** on melee physical attacks
* `5%` chance to inflict **Frozen** on ranged physical attacks

**Extra conditions**

* **Refine +7 or higher:** **INT +1**
* **Refine +7 or higher:** **MATK** increases from `+5` to `+10`
* **Refine +7 or higher:** melee **Storm Gust** chance increases from `1%` to `2%`
* **Refine +7 or higher:** ranged **Storm Gust** chance increases from `0.5%` to `1%`
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is more versatile than the original.

It supports melee and ranged play while keeping both control and proc value.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Tao Gunka Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/zH0ox0eclqMfYYUMxP6G" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Armor`

<mark style="color:purple;">**Effect theme**</mark>: Half High Risk

This card is built around large HP gains with a defense tradeoff.

The LokaGamers version keeps the same identity and softens it with recovery bonuses at `+7`.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* **Max HP:** `+50%`
* **DEF:** `-50`
* **MDEF:** `-50`

**Extra condition**

* **Refine +15 or higher:** additional **Max HP +25%**
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* **Max HP:** `+100%`
* Reduces physical and magical defense by `50%`
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **VIT:** `+2`
* **Max HP:** `+50%`
* **Hard DEF** and **Hard MDEF** from equipment: `-50%`

**Extra conditions**

* **Refine +7 or higher:** additional **Max HP +15%**
* **Refine +7 or higher:** **HP Recovery +5%**
* **Refine +7 or higher:** **White Potion** healing effectiveness `+5%`
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version stays true to the high-risk tank theme.

It gives huge HP value and adds a bit more recovery once refined.

<h3 align="center"><mark style="color:purple;"><strong>Loka Sealed Turtle General Card</strong></mark></h3>

{% columns %}
{% column %}

<figure><img src="/files/MWwdduHTTJWXLqTjJnFZ" alt="" width="150"><figcaption></figcaption></figure>
{% endcolumn %}

{% column %} <mark style="color:purple;">**Slot**</mark>: `Weapon`

<mark style="color:purple;">**Effect theme**</mark>: Half Explosive

This card boosts offensive output and supports **Magnum Break** play.

The LokaGamers version drops the auto-cast and instead gives direct access to the skill with stronger ATK scaling.
{% endcolumn %}
{% endcolumns %}

{% tabs %}
{% tab title="Original Sealed Card Effect" %}

* **ATK:** `+10%`
* Chance to auto-cast **Level 10 Magnum Break** when attacking

**Extra condition**

* **Refine +15 or higher:** additional **ATK +5%**
  {% endtab %}

{% tab title="Original MVP Card Effect" %}

* Increases damage inflicted on all enemies by `20%`
* `3%` chance to auto-cast **Level 10 Magnum Break** on the enemy when attacking
  {% endtab %}

{% tab title="Lokagamers Sealed Card \[V1]" %}

* **ATK Rate:** `+12%`
* Enables use of **Level 5 Magnum Break**

**Extra conditions**

* **Refine +7 or higher:** **STR +2**
* **Refine +7 or higher:** **ATK Rate +4%**
  {% endtab %}
  {% endtabs %}

### Quick take

The LokaGamers version is cleaner and easier to plan around.

It gives strong damage bonuses and lets you trigger Magnum Break on demand.


---

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