# Golden Equipment

<figure><img src="/files/Sm8TMSQLxW5ps2a2oCBA" alt=""><figcaption><p><strong>Golden Equipment recipe reference</strong></p></figcaption></figure>

## Golden Equipment

Use this page to check each Golden Equipment recipe and result.

Each entry shows the required materials, base effects, refine bonus, and set bonus.

### Crafting location

Talk to <mark style="color:blue;">**NPC Goldo**</mark> in <mark style="color:blue;">**Payon Town**</mark>.

**Coordinates:** <mark style="color:blue;">`75,132`</mark>

### Golden Armor Stone recipe

Prepare <mark style="color:blue;">**Golden Armor Stone**</mark> first before crafting Golden Equipment.

Use these materials:

| Item     | Amount |
| -------- | -----: |
| Gold     |      1 |
| Elunium  |      2 |
| Catalyst |      2 |
| Loka Key |      5 |

{% hint style="info" %}
Every Golden Equipment recipe uses `3` **Golden Armor Stone**.
{% endhint %}

### Quick navigation

#### Equipment categories

* [Golden Body](#body)
* [Shield](#shield)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

#### Body

* [Golden Adventurer's Suit](#golden-adventurers-suit)
* [Golden Silk Robe](#golden-silk-robe)
* [Golden Tights](#golden-tights)
* [Golden Formal Suit](#golden-formal-suit)
* [Golden Thief Clothes](#golden-thief-clothes)
* [Golden Coat](#golden-coat)
* [Golden Saint Robe](#golden-saint-robe)
* [Golden Chain Mail](#golden-chain-mail)
* [Golden Full Plate](#golden-full-plate)

#### Shield

* [Golden Guard](#golden-guard)
* [Golden Buckler](#golden-buckler)
* [Golden Shield](#golden-shield)

#### Footgear

* [Golden Sandals](#golden-sandals)
* [Golden Shoes](#golden-shoes)
* [Golden Boots](#golden-boots)

#### Garment

* [Golden Hood](#golden-hood)
* [Golden Muffler](#golden-muffler)
* [Golden Manteau](#golden-manteau)

### Golden Equipment List

Use these entries to confirm the correct recipe and item result.

#### Body

{% columns %}
{% column %}

<figure><img src="/files/2rX8tiHyEJR7ZKGei28j" alt=""><figcaption><p><strong>Golden Adventurer's Suit</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Adventurer's Suit</mark>

**Slot:** `Body`

**Crafted from:** `Adventurer's Suit [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Adventurer's Suit [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Adventurer's Suit [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/AuhpfGJJuDGmaoJvUJYO" alt=""><figcaption><p><strong>Golden Silk Robe</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Silk Robe</mark>

**Slot:** `Body`

**Crafted from:** `Silk Robe [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Silk Robe [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Silk Robe [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`
* **MDEF:** `+10`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/6LREIQLaf2LTPgllnBrs" alt=""><figcaption><p><strong>Golden Tights</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Tights</mark>

**Slot:** `Body`

**Crafted from:** `Tights [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Tights [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Tights [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`
* **DEX:** `+1`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/vcqvemW7DgtRxGBpJjRC" alt=""><figcaption><p><strong>Golden Formal Suit</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Formal Suit</mark>

**Slot:** `Body`

**Crafted from:** `Formal Suit [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Formal Suit [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Formal Suit [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/6z6Ve4ylzWNzMXHsmGiV" alt=""><figcaption><p><strong>Golden Thief Clothes</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Thief Clothes</mark>

**Slot:** `Body`

**Crafted from:** `Thief Clothes [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Thief Clothes [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Thief Clothes [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`
* **AGI:** `+1`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/gQqOJ49FvfvJeOIw15La" alt=""><figcaption><p><strong>Golden Coat</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Coat</mark>

**Slot:** `Body`

**Crafted from:** `Coat [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Coat [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Coat [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/rvEGGYxTLMGbkRGxzn1D" alt=""><figcaption><p><strong>Golden Saint Robe</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Saint Robe</mark>

**Slot:** `Body`

**Crafted from:** `Saint Robe [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Saint Robe [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Saint Robe [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`
* **MDEF:** `+5`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/SKKOUcjsyb4PKQQ9Yh45" alt=""><figcaption><p><strong>Golden Chain Mail</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Chain Mail</mark>

**Slot:** `Body`

**Crafted from:** `Chain Mail [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Chain Mail [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Chain Mail [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/5u9bnDvM7jEiK5GYD1NP" alt=""><figcaption><p><strong>Golden Full Plate</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Full Plate</mark>

**Slot:** `Body`

**Crafted from:** `Full Plate [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Full Plate [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Full Plate [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

#### Shield

{% columns %}
{% column %}

<figure><img src="/files/XV2NxwLFOuONTZjGziLt" alt=""><figcaption><p><strong>Golden Guard</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Guard</mark>

**Slot:** `Shield`

**Crafted from:** `Guard [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Guard [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Guard [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/JG6HUbBIxU7l4sHJzefW" alt=""><figcaption><p><strong>Golden Buckler</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Buckler</mark>

**Slot:** `Shield`

**Crafted from:** `Buckler [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Buckler [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Buckler [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/aOXs42j0ULNakGnTZvF4" alt=""><figcaption><p><strong>Golden Shield</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Shield</mark>

**Slot:** `Shield`

**Crafted from:** `Shield [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Shield [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Shield [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

#### Footgear

{% columns %}
{% column %}

<figure><img src="/files/EY7OzTr7cKi3rB5QFVcr" alt=""><figcaption><p><strong>Golden Sandals</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Sandals</mark>

**Slot:** `Footgear`

**Crafted from:** `Sandals [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Sandals [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Sandals [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/OHLGAC9cG6BpjSa1F8YF" alt=""><figcaption><p><strong>Golden Shoes</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Shoes</mark>

**Slot:** `Footgear`

**Crafted from:** `Shoes [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Shoes [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Shoes [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/NDCQJuOL2wjZe24KPQiR" alt=""><figcaption><p><strong>Golden Boots</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Boots</mark>

**Slot:** `Footgear`

**Crafted from:** `Boots [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Boots [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Boots [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

#### Garment

{% columns %}
{% column %}

<figure><img src="/files/P7iWLQfPYtMXUt6FQKdN" alt=""><figcaption><p><strong>Golden Hood</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Hood</mark>

**Slot:** `Garment`

**Crafted from:** `Hood [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Hood [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Hood [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/R1LETTDH4c62nk2M1rCI" alt=""><figcaption><p><strong>Golden Muffler</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Muffler</mark>

**Slot:** `Garment`

**Crafted from:** `Muffler [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Muffler [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Muffler [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

{% columns %}
{% column %}

<figure><img src="/files/MfakXvbPpdh692McUUsN" alt=""><figcaption><p><strong>Golden Manteau</strong></p></figcaption></figure>
{% endcolumn %}

{% column %}

#### <mark style="color:purple;">Golden Manteau</mark>

**Slot:** `Garment`

**Crafted from:** `Manteau [1]`

**Crafting materials**

* <mark style="color:$success;">`+4`</mark> <mark style="color:$success;">`Manteau [1]`</mark>
* <mark style="color:$success;">`1`</mark> <mark style="color:$success;">`Manteau [1]`</mark>
* <mark style="color:$success;">`3`</mark> <mark style="color:$success;">`Golden Armor Stone`</mark>
* <mark style="color:$success;">`10`</mark> <mark style="color:$success;">`Loka Key`</mark>
* <mark style="color:$success;">`75000`</mark> <mark style="color:$success;">`Zeny`</mark>

**Base effects**

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

**Refine effect**

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

**Set bonus**

When equipped with:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`
  {% endcolumn %}
  {% endcolumns %}

### Crafting flow

{% stepper %}
{% step %}

### Pick the slot

Golden Equipment currently covers these slots:

* **Body**
* **Shield**
* **Footgear**
* **Garment**
  {% endstep %}

{% step %}

### Prepare the base item and recipe materials

Start with the base item that matches the slot you want to craft.

#### Body

* Adventurer's Suit `[1]`
* Silk Robe `[1]`
* Tights `[1]`
* Formal Suit `[1]`
* Thief Clothes `[1]`
* Coat `[1]`
* Saint Robe `[1]`
* Chain Mail `[1]`
* Full Plate `[1]`

#### Shield

* Guard `[1]`
* Buckler `[1]`
* Shield `[1]`

#### Footgear

* Sandals `[1]`
* Shoes `[1]`
* Boots `[1]`

#### Garment

* Hood `[1]`
* Muffler `[1]`
* Manteau `[1]`

Every Golden Equipment recipe uses the same format:

* `+4` matching base item `[1]`
* `1` matching base item `[1]`
* `3` Golden Armor Stone
* `10` Loka Key
* `75000` Zeny
  {% endstep %}

{% step %}

### Follow the published recipe

Use the image above as your crafting reference.

Check the required materials and item result before you confirm the craft.
{% endstep %}

{% step %}

### Refine and complete the set

Refine each crafted piece to unlock more mitigation.

Equip **Golden Body**, **Golden Footgear**, and **Golden Garment** together to activate the set bonus.
{% endstep %}
{% endstepper %}

### Base effects

Every Golden Equipment piece gives:

* **EXP Rate:** `+4%`
* **Drop Rate:** `+2%`
* **MaxHP:** `+2%`

### Bonus effects

#### Refine effect

Every `2` refine levels:

* Reduce damage from all class enemies by `1%`

#### Set effect

Equip all of these pieces:

* [Golden Body](#body)
* [Golden Footgear](#footgear)
* [Golden Garment](#garment)

You gain:

* Additional **MaxHP:** `+2%`

{% hint style="info" %}
Use the image above to confirm the published recipe before crafting.
{% endhint %}


---

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